An app starts not with a download, but with a reason to return.

We design and develop iOS, Android and cross-platform products around recurring user value and real business processes — from the first hypothesis to launch and growth.

Strategy · UX · iOS · Android · Integrations · Analytics · Growth

Product value

A place on the user’s screen must be earned.

People do not install an app simply because a business decided to build it. They agree to:

  • Spend time installing it
  • Complete onboarding
  • Grant access
  • Entrust data
  • Free space on the device
  • Learn a new interface
  • Allow notifications
  • Return after first use

In return, they expect value that is harder or less convenient to get another way:

  • Complete a recurring action faster
  • Get a personalised experience
  • Work offline
  • Use the camera, geolocation or biometrics
  • Receive a timely reminder
  • Save history and state
  • Interact with the physical environment
  • Manage a process while moving

A download proves interest, not value. Return proves value.

Suitability

Not every business needs an app. But when needed, a website cannot replace it.

It may be the right decision when

  • The scenario repeats regularly
  • Access speed matters
  • Deep personalisation is needed
  • The user works while moving
  • Push notifications are needed
  • The camera, geolocation, biometrics, NFC or Bluetooth are used
  • Partial offline work is needed
  • The app is connected to a physical product or service
  • State must be saved between sessions
  • The mobile scenario is part of an operating process

It may be unnecessary when

  • The interaction is one-off
  • The mobile website fully solves the challenge
  • There is no recurring value
  • The business expects publication alone to create an audience
  • There are no resources for support and growth
  • The product has no validated demand
  • The app only repeats website functions
  • Push notifications are the only argument for mobile

If a mobile app is not the right format, we will say so before development begins.

Path

The app must guide the user from curiosity to habit.

  1. 01

    Saw → Installed

    “Why do I need a separate app?”

  2. 02

    Installed → Allowed

    “Why does the product request this data and access?”

  3. 03

    Allowed → Understood

    “What can I do here right now?”

  4. 04

    Understood → First action

    “Is this worth my effort?”

  5. 05

    First action → Value

    “Where is the promised result?”

  6. 06

    Value → Return

    “Why use this again?”

  7. 07

    Return → Habit

    “Why is this a better way to solve my challenge?”

If the user has not received the first value, A push notification does not create a reason to return.

Architecture

A mobile app does not live separately. A business system stands behind every action.

The user sees one screen. But the result of their actions may depend on several internal and external systems.

Related systems

  • API
  • Web platform
  • CMS
  • CRM
  • ERP
  • Catalogue
  • Warehouse
  • Payments
  • Delivery
  • Portal
  • Support service
  • Analytics
  • Authentication
  • Push services
  • External platforms

What the architecture accounts for

  • Source of truth for each data type
  • Synchronisation
  • Delays
  • Errors and retries
  • Offline state
  • Roles and permissions
  • Confidentiality
  • API versioning
  • Changes in other systems

Strong mobile UX is impossible, if the business system cannot deliver on the interface promise.

Formats

We create mobile products around business journeys, not a format name.

Mobile commerce

Purchases, personalisation, loyalty programmes, repeat orders and an omnichannel experience.

Customer apps

Portals, service management, payments, documents, support and interaction history.

B2B apps

Orders, catalogues, personalised terms, roles, approvals and partner operations.

Digital products

SaaS, FinTech, EdTech, HealthTech, marketplaces and subscription services.

Operational apps

Field teams, logistics, accounting, control, tasks, documents and offline work.

For physical products

IoT, Bluetooth, NFC, geolocation and control of connected devices.

The format is determined by the behavioural journey, system architecture and growth requirements.

Mobile commerce

In mobile commerce, a purchase does not start with the catalogue. It starts with the user context.

A mobile buyer may:

  • Search for a product on the go
  • Compare products in a physical store
  • Scan a code
  • Repeat past orders
  • Check delivery status
  • Use the loyalty programme
  • Move between the website, app and store
  • Pause a purchase and return later
  • Expect a personalised catalogue and terms

The app must help people find what they need quickly, preserve context, repeat regular purchases, support loyalty, personalise offers, connect online and offline, simplify payment, manage delivery and returns and maintain the relationship after purchase.

A mobile store should not duplicate the catalogue. It should make repeat interaction faster and more valuable.

Connected service: online store development.

Technology

Native or cross-platform – not strategy. It is a consequence of product requirements.

We compare approaches by interface complexity, performance, access to device features, offline operation, first-launch speed, code sharing, team requirements, release frequency, integrations and budget.

Native

May be appropriate when needed

  • Maximum performance
  • Platform-specific capabilities
  • Deep integration with a device
  • Independent iOS and Android development
  • Highly complex animations or interactions
  • Specific security or hardware requirements

Cross-platform

May be appropriate when

  • Platform journeys are mostly the same
  • First-launch speed is important
  • Shared logic is needed
  • The team has a limited budget
  • The product needs to test demand quickly

Method

We do not design screens for a phone. We create a mobile journey that gives users a reason to return.

Hypothesis → Prototype → Product → Growth

  1. 01

    Business and product context

    We define the audience, recurring journey, systems the app interacts with and expected value.

  2. 02

    Architecture and technology

    We choose native or cross-platform, and design interaction with APIs, CRM, ERP and other systems.

  3. 03

    UX and prototype

    We design the journey from installation to recurring value and validate it before development.

  4. 04

    Design

    We create interfaces for iOS and Android, accounting for platform-specific patterns.

  5. 05

    Development

    We implement the app, integrations, offline journeys and data security.

  6. 06

    Launch and growth

    We prepare the store release, configure analytics and plan the next iterations based on user behaviour.

Security, analytics and quality

Launch in stores – not a guarantee of product quality.

  • 01

    How is user data protected?

    Encryption, secure token storage, access control and compliance with platform requirements.

  • 02

    What do we measure after launch?

    Onboarding, activation, retention, errors and actions related to the app’s core value.

  • 03

    How is quality checked before release?

    Testing on real devices, offline journeys, performance and integration stability.

  • 04

    What happens after publication in stores?

    We observe real user behaviour and determine which journeys need improvement.

Result

Result – not app in stores. A mobile product with a reason to return.

Product strategy

A recurring journey, app value and architecture requirements.

UX journey

A path from installation to regular value and habit.

Design for iOS and Android

An interface built around platform-specific patterns and accessibility.

A ready app

Development, integrations, data security and offline scenarios.

Analytics

Events, goals and measurement of key product metrics.

Plan growth

Priorities for changes based on user behaviour after launch.

Confidentiality

Data users and business-logic product do not become our advertising content.

App development may unlock access to product metrics, business processes, integrations, user personal data and the client’s internal systems. We do not publish this data, architecture details or results without separate client permission.

Resultand client belong to the client. Data its users – also.

Formats work

cost app determines not number screens, and the system behind them.

The estimate depends on product scenarios, platforms, roles, backend, integrations, offline mode, security, analytics and the future growth plan.

The carousel is not a price list. Cards show benchmarks for different challenge scales. The final scope, timeline and budget are defined after discussing the product.

first stage

Strategy and prototype

from $6 000

For testing product value, a key mobile journey and the architecture before full development.

  • research business and users
  • Product concept and priority scenarios
  • Map features and roles
  • UX prototype and technical concept
  • requirements to API and integrations
  • Plan analytics and Assessment MVP

Result: validated product logic, prototype and an evidence-based development plan.

Discuss strategy

A product with its own backend

A mobile app with its own system

from $50 000

For products with multiple roles, a custom backend, complex business logic and integrations.

  • iOS and Android, own backend and API
  • Several roles and access levels
  • Payments or subscriptions, geolocation and push notifications
  • Offline-scenarios, CRM or ERP
  • Warehouseno integrations and migration data
  • Advanced analytics, security and admin panel

Result: a complete mobile product integrated into business processes and ready to scale.

Discuss the architecture

A large-scale ecosystem

Mobile platform

Custom scope

For ecosystems with several apps, complex server architecture, high loads or regulatory requirements.

  • Several mobile apps for customers, partners or employees
  • Web platform, complex server architecture and microservices
  • ERP, CRM and other corporate systems
  • High load requirements and an expanded roles system
  • Security audit, several environments and a staged launch
  • Long-term product team

Result: architecture, roadmap and phased implementation of the mobile ecosystem.

Discuss platform

After launch

Support and growth

from $3 000 / month

For stable app operation, OS updates and regular product growth.

  • Technical monitoring and error fixes
  • Dependency updates and adaptation to new iOS and Android versions
  • Crash metrics and behaviour analytics control
  • Product iterations, UX/UI improvements and growth features
  • Publication support and team consultations

Result: predictable support and an agreed pace of product growth after launch.

Team scope, hours and SLA are agreed separately.

Discuss support

What affects the final estimate

Platforms · roles · Scenarios · Backend · API · Integrations · Offline · Payments · Data · Security · Analytics · Support

After the first conversation, we determine the right entry format, fix the stage scope and prepare an estimate. If an app is not the right decision, we say so before development starts.

Discuss the mobile product

Prices are starting guidelines, not a public offer. The final budget depends on the agreed scope of work.

Enquiry

Tell us what recurring action your app must perform. We will help determine the format.

In the first meeting, we define the product journey, platform, integrations and the right development format. If an app is not the right first step, we say so directly.







    We will send confirmation and a meeting link. No presentations – straight to your numbers.

    Data about the product, users and internal processes will not be published or shared with third parties.

    INFO@SHEKER.AGENCY+38 097 789 84 09
    +38 098 698 94 77
    Viber · Telegram · WhatsApp

    Frequently asked questions

    Questions people ask before developing a mobile app.

    The cost depends on platforms, journey complexity, number of integrations and design scope. We fix the final amount after analysing the challenge.

    This is not strategy but a consequence of product requirements: interface complexity, required performance, device capabilities, team budget and timeline.

    Not always. If the journey is one-off and a mobile website fully solves the challenge, an app may be unnecessary. We assess this before development starts.

    No. Downloads depend on marketing, demand traffic distribution. We are responsible for a product capable of retaining users after installation.

    Yes. We design the architecture around the systems the app must exchange data with, including CRM, ERP, payments and warehouse systems.

    Yes. This is one of our priority areas, connected with online-store development and CRO for e-commerce.

    The timeline depends on platforms, journey complexity and integration readiness. We fix the plan after analysing the challenge.

    Release is not the end but the product’s first contact with reality. We observe user behaviour and plan further growth based on the data.

    SEO

    SEO information

    Development of iOS, Android and cross-platform mobile products: strategy, UX, design, development, CRM/ERP integrations and analytics.

    a mobile app makes sense when it creates recurring value that is difficult to get through a website. For purchases and mobile commerce, we have separate expertise in online-store development.

    Frequently asked questions

    (01)

    How much does a key app cost?

    The cost depends on platforms, journey complexity and integrations. We fix the final amount after analysing the challenge.

    (02)

    Native or cross-platform?

    It depends on product requirements: performance, device capabilities and the team budget.

    (03)

    Do you develop mobile commerce apps?

    Yes, this is one of our priority areas of expertise.